JMv 0.1.3.2 Hotfix
Journal Monstrae » Devlog
Got another hotfix for some pretty significant bugs I had missed. Big thanks to Hawwy in the discord server for sending me these, as well as rewind610 for most of the bugs in the previous hotfix.
- Issues caused by the level cap of 10 being implemented incorrectly
- Lady Anvera’s new contend being completely inaccessible due to a bug causing Predecessor’s Trail being unable to be properly completed
- Issues with the text boxes in the Spirit Crafter
- Aelanor’s scenes in her villa erroneously left images on the screen
- The Bluewood Spirit’s unmasking scene could be erroneously skipped
- Loading an older save and dying could result in becoming stuck in Sitria’s Crypt if a statue was not interacted with first
- Cobble Spirit could protect Sam while he was using Taunt
I apologize for the inconvenience and the sheer amount of bugs this patch -.-
Files
JMv 0.1.3.2 Win.zip 186 MB
20 days ago
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Journal Monstrae
Smutty Monster Girl RPG with Vore
Status | In development |
Author | Specific |
Genre | Role Playing |
Tags | 2D, Eroge, Erotic, Fantasy, Femdom, futanari, Male protagonist, Monster Girls, vore |
Languages | English |
More posts
- Important Info1 day ago
- 0.1.3.5 Progress Report 26 days ago
- 0.1.3.5 Announcement & Progress Report 112 days ago
- JMv 0.1.3.1 Hotfix21 days ago
- JMv 0.1.3 Release: Blackshore21 days ago
- 0.1.3 Progress Report 1027 days ago
- 0.1.3 Progress Report 941 days ago
- 0.1.3 Progress Report 855 days ago
- 0.1.3 Progress Report 767 days ago
Comments
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Oh yeah, I got stuck in the crypt because my only save was in the gallery. So I just explored the crypt until accidentally finding the debug room, met an elf, chose to leave the forest when threatened, and that teleported me to a normal map and fixed the bug. Glad to see it fixed tho.