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Devlog
0.1.2 Progress Report 3
December 16, 2024
by
Specific
4
I’m finally out of school so I’ll try to speed up development. Over the past couple of weeks I primarily made adjustments to the spirit resonance system to try and keep it balanced, as well as mak...
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0.1.2 Progress Report 2
December 01, 2024
by
Specific
2
This past week has been a bit of a slump for me it seems, although I have made some progress. I finalized the designs for the new monstrae and spirits coming in the next update, as well as finished mo...
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0.1.2 Progress Report 1
November 17, 2024
by
Specific
3
Started work on the next update this week with an illustration of one of the new monstrae the player can encounter. For this week I don’t have any specific plans for what I’m going to work on, alt...
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JMv 0.1.1.1 Hotfix
November 13, 2024
by
Specific
2
Evidently Helena's interactions were broken and it was impossible to actually access any of her new content. It was a simple fix though! If you'd like to transfer your save you just need to find the s...
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0.1.2 Announcement
November 04, 2024
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Specific
2
Thank you to everyone who has played the new update! If you haven’t yet you can check it out on my SubscribeStar, every bit of support helps. The next update is likely to come out in December or Jan...
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JMv 0.1.1 Release (Backer's Update)
October 31, 2024
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Specific
2
Happy Halloween everyone! I managed to complete Version 0.1.1 right in time for the holiday. If you'd like to check out the new content right away, please become a supporter on SubscribeStar so you ca...
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0.1.1 Progress Report 13
October 26, 2024
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Specific
4
I'm nearly done programming the new update, I mostly just need to finish adding in the new monstrae. Assuming I can finish that in the next couple days and get everything playtested and there's no maj...
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0.1.1 Progress Report 12
October 20, 2024
by
Specific
1
I've gotten a lot of the programming complete, I'll hopefully have the update done by the end of the week. To be more specific, most of what I've got done is patching up and updating older content for...
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0.1.1 Progress Report 11
October 13, 2024
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Specific
3
I’ve pretty much completed all of the writing I needed to for this update now, which means all thats left is actually implementing and programming everything into the game itself. I’ve done a litt...
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0.1.1 Progress Report 10
October 06, 2024
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Specific
3
Still working on the game. This week I’m hopefully going to finish writing Helena’s new content, and then I can start adding everything into the engine. I’m unsure if it will be complete by the...
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0.1.1 Progress Report 9
September 30, 2024
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Specific
2
Last week I completed writing Princess Aelanor’s scenes for this update, I also put together her expression sheets along with one for a new character. I’m currently working on some variants for he...
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0.1.1 Progress Report 8
September 23, 2024
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Specific
1
As expected, I didn’t get a whole lot done last week. I primarily just created some sprites for the new spirits and a new chibi overworld sprite for the Bluewood Spirit, since her current one has so...
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0.1.1 Progress Report 7
September 15, 2024
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Specific
1
Didn’t get a whole lot done this week to be honest, I primarily just designed a new character and drafted some new quest content for the update. Hopefully next week I’ll be able to finish or at le...
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0.1.1 Progress Report 6
September 08, 2024
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Specific
2
Not much to report on this week, took a bit of a break. I did make some adjustments to previous quest content though as well as writing up some new stuff. Next week I plan to design a new character an...
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0.1.1 Progress Report 5
September 01, 2024
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Specific
1
Had a pretty busy week, but nonetheless I managed to finish the design for a guest character, Princess Aelanor by my friend Dunkstein! She’s going to make appearances in the next couple updates, and...
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0.1.1 Progress Report 4
August 25, 2024
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Specific
1
Made a lot of progress this week, I finished writing the generic monstrae encounters as I had hoped and made their requisite portrait variants. I also made some more general-use internals I can use fo...
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0.1.1 Progress Report 3
August 18, 2024
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Specific
2
My motivation this week was a little shaky so I didn’t get as much work done as I would’ve liked. I’ve finished writing the scenes for the Stoneskin Igua encounter (you can see a new alt I’ve...
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0.1.1 Progress Report 2
August 11, 2024
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Specific
Development on 0.1.1 has been going very smoothly. I’ve finished decorating the new map thats going to be added and managed to complete the base portraits for all the new wild monstrae that I’m pl...
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0.1.1 Announcement and Progress Report
August 04, 2024
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Specific
With most of the major bugs in 0.1.0 fixed, I’ll be starting work on the next major update, which will bring a surplus of new features and will likely take until the end of September before it is re...
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JMv 0.1.0.2 Hotfix
August 03, 2024
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Specific
Bugs fixed: Bluewood Spirits interaction erroneously could not be progressed after she removes her mask. Minor textual errors Features added: Disclaimer at the end of main questline content for the de...
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JMv 0.1.0.1 Hotfix
August 02, 2024
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Specific
3
Predictably there were a handful of bugs in 0.1.0, most of which have been fixed along with a major rebalancing of the combat system. Bug fixes include: ability to skip past certain events of the Blue...
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JMv 0.1.0 Release
July 30, 2024
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Specific
3
Journal Monstrae version 0.1.0 is complete! New Features and Changes: Interaction expansion with the Bluewood Spirit, including brand new lewd scenes and CGs Predecessor's Trail questlet Sound effects...
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0.1.0 Progress Report 6
July 28, 2024
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Specific
3
Well I've been working my ass off this week and the next update is almost done, should be finished within the next couple days or so. All I still need to do is fix a couple bugs with the Forest Arion...
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0.1.0 Progress Report 5
July 20, 2024
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Specific
3
Struggled with motivation a bit this week so I didn't get as much done as I would have liked. I just wrapped up the writing for the new questlet, made a simple in-game map, and gathered up a few track...
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0.1.0 Progress Report 4
July 14, 2024
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Specific
1
Hurricane Beryl hit my area pretty bad, I didn’t have power or internet for half the week and I ended up taking the rest of the week off so I haven’t actually gotten any work done on the game sinc...
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0.1.0 Progress Report 3
July 07, 2024
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Specific
2
Most of the art and writing for the next update are now complete, the only exceptions being the portrait variants I still need to draw for the Blazeleaf Nymph's CV scene. Other than that all that stil...
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0.1.0 Progress Report 2
June 29, 2024
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Specific
Decided these are gonna be weekly progress reports. I’ve mostly been working on writing the expansion of the Bluewood Spirit’s interactions with the player, as well as collecting some sound effect...
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0.1.0 Progress Report 1
June 23, 2024
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Specific
1
Let me first say thank you to everyone who’s downloaded and played the game so far! Somehow this project of mine ended up on the front page of the vore tag and I genuinely couldn’t be happier. I...
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JMv 0.0.5.3 Hotfix
June 21, 2024
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Specific
1
Cool apparently what I did last time made the Journal completely inaccessible, fortunately it is fixed now :) I've also nerfed the Timber Siren's total health so defeating one should be a less dauntin...
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JMv 0.0.5.2 Hotfix
June 21, 2024
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Specific
1
Small patch for various problems, including: Journal being accessible despite not being obtained yet Winning against a Woodland Strix causing the event to loop Skipping the Forest Arion's post-vore sc...
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JMv 0.0.5.1 Hotfix
June 20, 2024
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Specific
1
Just a quick fix to a major bug, Journal should be working as intended now and you can properly collect the Spirits' journal entries...
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